Intelligent Gamer is actively seeking writers!
Tuesday 24 March 2009 - 13:47:02
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Comments
Hi!

After exploring Home for several weeks I've come to the conclusion that the paradigm is ultimately boring and might even fail unless Sony does a serious course correction of some kind. Eye candy and awkward socializing might appeal to the very young, but adults would probably be better off just walking down to their favorite bar—no typing or bluetooth headsets required.

I've also realized that they're not going to stray very far from the idea of using Home as an advertising medium for games.

Which brings me to my point. I have an idea how they could use Home for exactly that reason while making home a very interesting, dynamic place. My idea, and hopefully it's an original one, is to introduce bots into Home in a way that would provide interesting interactions with human avatars. You might meet a character from a game in such a way that there was an element of danger or intrigue, for example. Basically these would be characters from real games. But unlike a game, the interactions would be open-ended. The fact that the bot would be limited to the context of its game would simplify the programming effort.

If you're interested, I'd like to write a short piece on this idea. BTW, I'm a retired NASA scientist who's done research in AI. Somebody from the Washington Post (Joel Achenbach) wrote a book about me and my work.

Henry Harris




[ Comment by popa :: 08 Jan : 03:29 ]





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